Saturday 5 March 2016

Rough Cut Feedback

Welcome back! Today, I will be evaluating peer feedback on our rough cut for Somnium!

Our feedback we given to us in a video format in which the class was recorded while watching the film opening, here is the video for you to watch: 


So here's a list of all the feedback given:

  1. (00:12) - Replace Phoenix Studios with an animated ident. 
  2. (00:38) - Establishing shot is too shaky. 
  3. (01:55) - Title sequence is too fast and cross dissolve looks messy. 
  4. (03:33) - Soundtrack raised the tension too early. 
  5. (05:00) - Fading in and out of sleep is not clear. 
  6. (05:40) - Camera control is not strong. 
  7. (06:00) - Sound effect of footsteps is unrealistic
  8. (06:35) - Risk of being comedic. 
  9. (07:35) - Have a match-on-action of mark leading into a jumpscare.
  10. (9:00) - Continuity error, mouth is open in the next shot. 
  11. (9:20) - Technically breaks the 180 degree rule. 
  12. (10:55) - Needs to be more of a panicked shout. 

Overall, the feedback given as a whole mainly focused on the editing and soundtrack, In which we can change easily, however, we do want to re-record everything for abosolute continuity. I think that the feedback given was very clear in terms of what we have to improve for our final cut, as listed above. We can use this feedback as a clear indication in our improvements post in order to clearly contrast the rough cut from the final cut. 

Next time: Making Improvements! See you then!